A few animations I did on some now shelved projects. The Victorian Skies was for a quick promotion trailer and an iPad game while Daydream was an animated short. I was given a very low res drawing of Jules Verne and his Time Machine for Victorian Skies and told to create a working animation of it by the next day. I redrew and broke it apart for animation and then created 10 different Time Machine styles for as it ripped apart time and space. Here are a few of them followed by the one that was ultimately chosen. These are some of the animated cloud tests for the backgrounds of Victorian Skies. The director wanted to bring in the idea that the worlds and the books were the same so I did some tests texturing the clouds with the text and the handwriting of the authors. This was a vehicle motion reference for the character animators of Huck Finn for a Victorian Skies Video Game. I created the assets and the animation for the test. Done using Photoshop, ToonBoom Pro3, and ...
I was on a project to design and animate a series of shadow puppets. The project was eventually shelved, but the design work was a blast to do. Not only did I create each of the designs, but all the pattern work and moving pieces of the characters and environments.
A few more of my designs for the shadow puppet animation. The angel was by far my favorite design, particularly when he was brought into the animation so with his glowing ethereal effects. Each of the designs had to have pinwheels for their moving parts and it was fun to customize them for each of their characters.
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