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Shadow Puppet Design Project 2

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A few more of my designs for the shadow puppet animation. The angel was by far my favorite design, particularly when he was brought into the animation so with his glowing ethereal effects. Each of the designs had to have pinwheels for their moving parts and it was fun to customize them for each of their characters. 

Shadow Puppet Design Project

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I was on a project to design and animate a series of shadow puppets. The project was eventually shelved, but the design work was a blast to do. Not only did I create each of the designs, but all the pattern work and moving pieces of the characters and environments. 

Design Work

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A couple design projects I've worked on recently. I was contacted by a construction company who wanted a character logo to use on the sides of their trucks. Doxey Real Estate had me design caricatures of each of their employees to use in marketing as well as their logo.

Church Projects

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Here are a couple of the church projects that I have worked on doing animation and Inking/Painting:

Barrick Commercials #2 and #3

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Here are the last 2 commercials for Barrick by Tradigital Motion. I worked on animation, clean-up/ink and paint, and effects in both commercials  I also composited every shot.  All work done in Toonboom Animate, After Effects, and Photoshop.

Commercial Work

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This is a commercial done by Tradigital Motion. I worked on animation, clean-up/ink and paint, and effects in every scene except the opening and closing shots of the principle. I also composited every shot.  All work done in Toonboom Animate, After Effects, and Photoshop. This is the first version of the commercial: This is the second version of the commercial after client feedback:

Old Projects

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A few animations I did on some now shelved projects. The Victorian Skies was for a quick promotion trailer and an iPad game while Daydream was an animated short. I was given a very low res drawing of Jules Verne and his Time Machine for Victorian Skies and told to create a working animation of it by the next day. I redrew and broke it apart for animation and then created 10 different Time Machine styles for as it ripped apart time and space. Here are a few of them followed by the one that was ultimately chosen. These are some of the animated cloud tests for the backgrounds of Victorian Skies. The director wanted to bring in the idea that the worlds and the books were the same so I did some tests texturing the clouds with the text and the handwriting of the authors. This was a vehicle motion reference for the character animators of Huck Finn for a Victorian Skies Video Game. I created the assets and the animation for the test. Done using Photoshop, ToonBoom Pro3, and